| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 6+ | 6+ | 5+ | 5+ |
- Autopistol10credits
- Servitor Laspistol10credits
- Las Cutter25credits
- Sacristan Salvaged Flamer35creditsA heavy-flamer nozzle salvaged from a wrecked Armiger's secondary hard-point and lashed to a Sacristan backpack rig (Codex: Imperial Knights — Armiger heavy flamer secondary); kitbash onto a Sacristan Engineer. Priced above the Sacristan's cheapest stock special (las-cutter 25).
- Frag Grenade30credits
- Krak Grenade45credits
- Melta Bomb60credits
- Sacristan Bionicsincluded
- Servo Skull30credits
The household tech-thrall — a much-mended human artisan who darts beneath the war-engines' legs to weld a torn hull whole and haul a downed shield back up. The Sacristan Engineer is no warrior: S3, T3, a single Wound and a 5+ save, the frailest body in the household.
Its worth is the Bondsman repair action. Working within 2" of a war-engine, a Sacristan can restore lost Wounds to the hull or re-raise a downed Ion Shield — the lance's only healing, and never fast enough to keep every engine standing at once. It carries a las-cutter that doubles as an anti-armour torch and a servitor laspistol for its own defence, with a melta bomb for sabotage when its buy-list allows.
Cheap and fragile, the Sacristan keeps a single titan on its feet, not the whole lance. Cut the crew down and the household's engines stop rising again.