XP cost (random): 6
XP cost (chosen): 12
The High Marshal. A crusade-lord whose name stands beside Helbrecht’s and Sigismund’s, carried by a Leader. While this fighter stands upon the field, any brother within 9" of him re-rolls a failed Charge roll and shrugs off his first Nerve test of the round without testing — beneath a High Marshal's gaze the crusade advances surer and holds harder, the vow made flesh at the spearpoint of the march. But such a lord will lead from nowhere but the front, and lets none see him linger: he must keep among the leading third of the gang, measured to the nearest foe, driving forward each round he is able — and a clever enemy will tempt that pride into over-reach. Claiming this name costs 6 experience if left to the dice, or 12 to pick it outright.